This is my Red Canyon Mosque Environment, made in UE5. I wanted to submit this as a portfolio piece in time for Lightbox Expo (2022), In which I planned and finished the project in within 2 months. After reviewing the project at the Expo with professionals, the consensus is it needs a lot of improvement, but I'll be sure to use the critiques I received and apply the refinements on my next piece. The entire environment was done by me.
It was a big learning experience;
lighting a scene
adding post process passes
LUT Color grading
object world space gradients
tiling 4 textures on one object using an RGB mask and world aligned blend node
substance designer materials; ; the most work was spent working on the marble and red mountain rock textures, especially with making the marble steaks face 2 separate directions and have a flood fill directional warp to offset each brick.
Inspired by:
https://www.artstation.com/artwork/d5WKe
https://www.artstation.com/artwork/DoABG
Sheikh Zayed Grand Mosque